Performance estimator
Pick a game, a graphics card, a resolution and a preset. You'll get a frame-rate range with an explicit confidence level — and a clear statement of whether it came from measured data or from our model.
How this estimate is produced
Where we hold a cited benchmark for the exact game, resolution and preset, we use it and say so. Where we do not — which is currently most combinations — we fall back to a transparent model anchored on the publisher's own recommended specification, treated as targeting roughly 60 fps at 1080p on High. That anchor is a convention, not a measurement, which is why the model path is always shown as a wide range at low confidence.
We do not invent benchmark numbers to fill the gap. Read the full methodology.